| 4X Movie |
Used in certain computer games. |
| 8088flex TMV |
|
| Amazing Studio PAF Video |
|
| American Laser Games MM |
Used in games like Mad Dog McCree. |
| AMV Video |
Used in Chinese MP3 players. |
| ANSI/ASCII art |
|
| Apple Intermediate Codec |
|
| Apple MJPEG-B |
|
| Apple Pixlet |
|
| Apple ProRes |
|
| Apple QuickDraw |
fourcc: qdrw |
| Asus v1 |
fourcc: ASV1 |
| Asus v2 |
fourcc: ASV2 |
| ATI VCR1 |
fourcc: VCR1 |
| ATI VCR2 |
fourcc: VCR2 |
| Auravision Aura |
|
| Auravision Aura 2 |
|
| Autodesk Animator Flic video |
|
| Autodesk RLE |
fourcc: AASC |
| Avid 1:1 10-bit RGB Packer |
fourcc: AVrp |
| AVS (Audio Video Standard) video |
Video encoding used by the Creature Shock game. |
| AYUV |
Microsoft uncompressed packed 4:4:4:4 |
| Beam Software VB |
|
| Bethesda VID video |
Used in some games from Bethesda Softworks. |
| Bink Video |
|
| BitJazz SheerVideo |
|
| Bitmap Brothers JV video |
|
| y41p Brooktree uncompressed 4:1:1 12-bit |
|
| Brute Force & Ignorance |
Used in the game Flash Traffic: City of Angels. |
| C93 video |
Codec used in Cyberia game. |
| CamStudio |
fourcc: CSCD |
| CD+G |
Video codec for CD+G karaoke disks |
| CDXL |
Amiga CD video codec |
| Chinese AVS video |
AVS1-P2, JiZhun profile, encoding through external library libxavs |
| Delphine Software International CIN video |
Codec used in Delphine Software International games. |
| Discworld II BMV Video |
|
| Canopus Lossless Codec |
|
| Cinepak |
|
| Cirrus Logic AccuPak |
fourcc: CLJR |
| CPiA Video Format |
|
| Creative YUV (CYUV) |
|
| DFA |
Codec used in Chronomaster game. |
| Dirac |
supported through external library libschroedinger |
| Deluxe Paint Animation |
|
| DNxHD |
aka SMPTE VC3 |
| Duck TrueMotion 1.0 |
fourcc: DUCK |
| Duck TrueMotion 2.0 |
fourcc: TM20 |
| Duck TrueMotion 2.0 RT |
fourcc: TR20 |
| DV (Digital Video) |
|
| Dxtory capture format |
|
| Feeble Files/ScummVM DXA |
Codec originally used in Feeble Files game. |
| Electronic Arts CMV video |
Used in NHL 95 game. |
| Electronic Arts Madcow video |
|
| Electronic Arts TGV video |
|
| Electronic Arts TGQ video |
|
| Electronic Arts TQI video |
|
| Escape 124 |
|
| Escape 130 |
|
| FFmpeg video codec #1 |
lossless codec (fourcc: FFV1) |
| Flash Screen Video v1 |
fourcc: FSV1 |
| Flash Screen Video v2 |
|
| Flash Video (FLV) |
Sorenson H.263 used in Flash |
| FM Screen Capture Codec |
|
| Forward Uncompressed |
|
| Fraps |
|
| Go2Meeting |
fourcc: G2M2, G2M3 |
| Go2Webinar |
fourcc: G2M4 |
| H.261 |
|
| H.263 / H.263-1996 |
|
| H.263+ / H.263-1998 / H.263 version 2 |
|
| H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 |
encoding supported through external library libx264 and OpenH264 |
| HEVC |
encoding supported through external library libx265 and libkvazaar |
| HNM version 4 |
|
| HuffYUV |
|
| HuffYUV FFmpeg variant |
|
| IBM Ultimotion |
fourcc: ULTI |
| id Cinematic video |
Used in Quake II. |
| id RoQ video |
Used in Quake III, Jedi Knight 2, other computer games. |
| IFF ILBM |
IFF interleaved bitmap |
| IFF ByteRun1 |
IFF run length encoded bitmap |
| Intel H.263 |
|
| Intel Indeo 2 |
|
| Intel Indeo 3 |
|
| Intel Indeo 4 |
|
| Intel Indeo 5 |
|
| Interplay C93 |
Used in the game Cyberia from Interplay. |
| Interplay MVE video |
Used in Interplay .MVE files. |
| J2K |
|
| Karl Morton’s video codec |
Codec used in Worms games. |
| Kega Game Video (KGV1) |
Kega emulator screen capture codec. |
| Lagarith |
|
| LCL (LossLess Codec Library) MSZH |
|
| LCL (LossLess Codec Library) ZLIB |
|
| LOCO |
|
| LucasArts SANM/Smush |
Used in LucasArts games / SMUSH animations. |
| lossless MJPEG |
|
| MagicYUV Video |
|
| Microsoft ATC Screen |
Also known as Microsoft Screen 3. |
| Microsoft Expression Encoder Screen |
Also known as Microsoft Titanium Screen 2. |
| Microsoft RLE |
|
| Microsoft Screen 1 |
Also known as Windows Media Video V7 Screen. |
| Microsoft Screen 2 |
Also known as Windows Media Video V9 Screen. |
| Microsoft Video 1 |
|
| Mimic |
Used in MSN Messenger Webcam streams. |
| Miro VideoXL |
fourcc: VIXL |
| MJPEG (Motion JPEG) |
|
| Mobotix MxPEG video |
|
| Motion Pixels video |
|
| MPEG-1 video |
|
| MPEG-2 video |
|
| MPEG-4 part 2 |
libxvidcore can be used alternatively for encoding. |
| MPEG-4 part 2 Microsoft variant version 1 |
|
| MPEG-4 part 2 Microsoft variant version 2 |
|
| MPEG-4 part 2 Microsoft variant version 3 |
|
| Newtek SpeedHQ |
|
| Nintendo Gamecube THP video |
|
| NuppelVideo/RTjpeg |
Video encoding used in NuppelVideo files. |
| On2 VP3 |
still experimental |
| On2 VP5 |
fourcc: VP50 |
| On2 VP6 |
fourcc: VP60,VP61,VP62 |
| On2 VP7 |
fourcc: VP70,VP71 |
| VP8 |
fourcc: VP80, encoding supported through external library libvpx |
| VP9 |
encoding supported through external library libvpx |
| Pinnacle TARGA CineWave YUV16 |
fourcc: Y216 |
| Prores |
fourcc: apch,apcn,apcs,apco |
| Q-team QPEG |
fourccs: QPEG, Q1.0, Q1.1 |
| QuickTime 8BPS video |
|
| QuickTime Animation (RLE) video |
|
| QuickTime Graphics (SMC) |
|
| QuickTime video (RPZA) |
fourcc: rpza |
| R10K AJA Kona 10-bit RGB Codec |
|
| R210 Quicktime Uncompressed RGB 10-bit |
|
| Raw Video |
|
| RealVideo 1.0 |
|
| RealVideo 2.0 |
|
| RealVideo 3.0 |
|
| RealVideo 4.0 |
|
| Renderware TXD (TeXture Dictionary) |
Texture dictionaries used by the Renderware Engine. |
| RL2 video |
used in some games by Entertainment Software Partners |
| ScreenPressor |
|
| Screenpresso |
|
| Sierra VMD video |
Used in Sierra VMD files. |
| Silicon Graphics Motion Video Compressor 1 (MVC1) |
|
| Silicon Graphics Motion Video Compressor 2 (MVC2) |
|
| Silicon Graphics RLE 8-bit video |
|
| Smacker video |
Video encoding used in Smacker. |
| SMPTE VC-1 |
|
| Snow |
experimental wavelet codec (fourcc: SNOW) |
| Sony PlayStation MDEC (Motion DECoder) |
|
| Sorenson Vector Quantizer 1 |
fourcc: SVQ1 |
| Sorenson Vector Quantizer 3 |
fourcc: SVQ3 |
| Sunplus JPEG (SP5X) |
fourcc: SP5X |
| TechSmith Screen Capture Codec |
fourcc: TSCC |
| TechSmith Screen Capture Codec 2 |
fourcc: TSC2 |
| Theora |
encoding supported through external library libtheora |
| Tiertex Limited SEQ video |
Codec used in DOS CD-ROM FlashBack game. |
| Ut Video |
|
| v210 QuickTime uncompressed 4:2:2 10-bit |
|
| v308 QuickTime uncompressed 4:4:4 |
|
| v408 QuickTime uncompressed 4:4:4:4 |
|
| v410 QuickTime uncompressed 4:4:4 10-bit |
|
| VBLE Lossless Codec |
|
| VMware Screen Codec / VMware Video |
Codec used in videos captured by VMware. |
| Westwood Studios VQA (Vector Quantized Animation) video |
|
| Windows Media Image |
|
| Windows Media Video 7 |
|
| Windows Media Video 8 |
|
| Windows Media Video 9 |
|
| Wing Commander III / Xan |
Used in Wing Commander III .MVE files. |
| Wing Commander IV / Xan |
Used in Wing Commander IV. |
| Winnov WNV1 |
|
| WMV7 |
|
| YAMAHA SMAF |
|
| Psygnosis YOP Video |
|
| yuv4 |
libquicktime uncompressed packed 4:2:0 |
| ZeroCodec Lossless Video |
|
| ZLIB |
part of LCL, encoder experimental |
| Zip Motion Blocks Video |
|